Dungeonfell Patch 1.0.7 - Understanding Stats, Cooldowns, and Tactics — Dungeonfell Steam update #189775

Hi Delvers, We've fixed a couple of bugs and added in some UX clarification to help better convey the stats of Monsters and Delvers, helping to make...

Steam App
Dungeonfell (3405220)
Event type
patch note
Published
25 February 2025 - 19:19:18 UTC
Source
steam_community_announcements
Hi Delvers, We've fixed a couple of bugs and added in some UX clarification to help better convey the stats of Monsters and Delvers, helping to make sense of the Delver level ups that effect your stats. We'll just dive into the stats and what they do quickly here before going over the main changes in this patch: Stats: Health - The amount of damage a Delver or Monster can take before they die Accuracy - Compared to the defence of the defender to determine a % change to hit Defence - Compared to the Accuracy of an attacker to determine a % change to hit Initiative - The base number used to order Delvers and Monsters into the queue at the start of combat. A number is randomly generated per character, where the range is based off of the corruption level, and added at the start of combat to give slight variance, Key Changes: Cooldown is now shown on the Ability info page. Cooldown and Level ...

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