Patch 0.16.4.3 — SkyInFlames Steam update #1919877

Interception zones updated Aircraft now scramble by capacity instead of all at once: 20 drones → 1 helicopter (Mi-8), 10 drones → 1 Yak-52, a fighter...

Steam App
SkyInFlames (4031360)
Event type
patch note
Published
11 August 2026 - 06:18:04 UTC
Source
steam_community_announcements
Interception zones updated Aircraft now scramble by capacity instead of all at once: 20 drones → 1 helicopter (Mi-8), 10 drones → 1 Yak-52, a fighter covers = its missile count. A fighter's drone capacity now counts R-73 (IR) only — radar R-77/R-27 are no longer wasted on drones. Launch priority: helicopters first, then jets. Surplus aircraft stay on the airfield in reserve for the next waves. Air-defense target settings — now per-player Each player (slot) has their own target filters and overkill limit, even in 2v2 / 3v3. An ally's settings no longer affect yours. Scoring Shooting down your own unit by friendly fire now gives points to no one (including the enemy). Points for aircraft/vehicles are awarded only for a genuine enemy kill

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