Quick Update: 11 / 13 / 2020 — Prodeus Steam update #19326

General Game Updates: Fix: triggered projectile damage owner now properly set so player self damage will be correct for triggered rockets and sticky...

Steam App
Prodeus (964800)
Event type
patch note
Published
13 November 2020 - 22:05:30 UTC
Source
steam_community_announcements
General Game Updates: Fix: triggered projectile damage owner now properly set so player self damage will be correct for triggered rockets and sticky grenades. Fix: bug when finishing an editor map it would show the name of last cloud map you looked at. Tweak: changed footstep interval to 4 meters from 3 meters Fix: toggling something in a map will now detach entities (monsters, etc), entity damagers (sticky grenades get detached and triggered everything else gets destroyed), and destroy anything else (blood drips from ceilings, etc) Possible fix: bug where an exception is thrown when checking the last time a file was edited on computers with incorrect timezone settings. (another black screen bug) Levels: Bug fixes, enemy spawn tweaks, and checkpoint tweaks to multiple maps.

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