- Event type
- patch note
- Published
- 6 September 2024 - 01:25:45 UTC
- Source
- steam_community_announcements
Hello everybody, I know it's been a long time since the last update. This patch is bringing some long overdue bug fixes while I continue to polish a substantial overhaul of the rendering systems to finish up multi-layered map support; work that has been moving slowly forward this summer, though development had been suspended for nearly two years as life has restricted the time and energy I have to devote to development side-projects. Fixed glitchy behaviors of Steam Overlay/Toasts on monitors faster than 60hz Improved the handling of Draw/Move previews in a game where one or more players is present with high ping Fixed a crash when scrolling the mousewheel over non-dice text/empty-space in a dice roll text box Fixed a crash and improved steam API reconnect functionality. Fixed excessive memory use in excessively large dicerolls Fixed some issues in campaign creation with invalid file-pat...