- Steam App
- Cube Dungeon (3894250)
- Event type
- patch note
- Published
- 16 December 2025 - 16:17:59 UTC
- Source
- steam_community_announcements
Hello everyone!This is a small update with a large focus on optimization. After many hours (and days) of work, I still haven’t reached the final performance target I want, but a lot of systems are now optimized, pooled, and should run much more smoothly overall.One noticeable gameplay change is that enemies are now pulled back to their spawn point by a red dot (the spawner projectile) if they wander too far. This prevents all enemies from stacking into a single room and destroying FPS. It also fits the game visually quite well.Gameplay ChangesReduced enemy follow time after losing the player: 10 → 7Reduced enemy speed-up timer wait time: 5 → 3Reduced chance for enemies to start running: 50% → 30%Ranged enemies now sometimes change their attack positionReduced radius for calling other enemies: 250 → 150Reduced player detection area multiplier: x4 → x3Reduced enemy run speed: x2 → x1.7Redu...