- Steam App
- The Call of Krul'ar (2005430)
- Event type
- patch note
- Published
- 9 June 2022 - 14:01:58 UTC
- Source
- steam_community_announcements
With the help of the growing community, I got a good chunk of feedback and issues that I have been tackling! So here are some bug fixes, UI additions, and recipe changes! :::::: UI :::::: Units' icons in lands have a "jump" animation when they attack. The Castle blinks a bubble to signal to the player to make another castle if it is low on HP. Some of the helper bubbles will stop showing once a player has done those actions enough times. When placing archers/captains, automatically place them in back, and soldiers/guardians in front. Renamed "firepit" to "bonfire" in labels. Units are Magenta when they are affected by the Event that weakens them. When a meter has finished, it will blink a little faster. The Events at the top now blink. (They will soon have tooltips since the idea of players figuring it out hasn't worked out too well) There is now an indicator that floats up when a uni...