- Steam App
- A Violent Revelry (1823190)
- Event type
- patch note
- Published
- 19 November 2022 - 23:47:32 UTC
- Source
- steam_community_announcements
Additions Dodging leaves a brief silhouette behind that activates dodge effects Note buttons will indicate any new notes A few new area pre/suffixes Added some new SFX Adjustments Shrines will spawn common tokens when neutral to the player An unstuck weapon will be immune to sticking during the backswing The player can no longer interact or inspect while stuck Reduced the weight penalty on a weapon part's momentum Invisibility will hide armor and clothes Parties will no longer stay at a location they claim (this goes for the starting area as well) NPCs will occasionally pick up offhand items Follows are calmer when you're standing still Travelling between areas will tire the player even if they just rested Areas should no longer have identical names Visual update to the weapon design screen The current note category is displayed Minor adjustments to some weapon parts Minor adjustments to...