- Steam App
- Capsular (690200)
- Event type
- patch note
- Published
- 15 December 2017 - 14:23:58 UTC
- Source
- steam_community_announcements
Welcome to the first of many Capsular Development Blogs! My goal whith these Development Blogs is to keep you guys updated about the state of the game and i want to post one hopefully every friday! This week i was focused on implementing things that have been requested from my playtesters for a long time! Here is what i have done this week: I added a spawnpoint locking system. This will assure that 2 or more players dont spawn at the same spawnpoint. As soon as you spawn the spawnpoint gets locked for about 5 seconds. After wich a new player can spawn at this spawnpoint. I implemented the first version of my Client Projectile Prediction system. This system will make sure that even if you have a super high ping your bullets will smoothly hit there targets. Its by no...