Jitter Monthly Devlog #4: Signals in the Dark — Jitter Steam update #20964

June 2026 June was all about making open space feel alive. Fly far enough and you'll start picking up signals - some of them worth investigating, some...

Steam App
Jitter (2877660)
Event type
patch note
Published
1 July 2026 - 09:21:28 UTC
Source
steam_community_announcements
June 2026 June was all about making open space feel alive. Fly far enough and you'll start picking up signals - some of them worth investigating, some of them best left alone. Here's the breakdown. Random space encountersThe big one. Open space is no longer just the road between missions - it now generates optional, always-new encounters while you travel. Here's how it works. As you fly, you'll occasionally pick up a faint signal - a small marker appears with a short heads-up telling you roughly what kind of thing it is: a distress call, an anomaly, a drifting capsule. You choose whether to go check it out. Ignore it and it fades away on its own. Only when you actually get close does the encounter build itself in front of you, so no two runs feel the same. What you'll run into: Distress calls & rescue pods - a drifting escape capsule with someone aboard, slowly losing oxygen. Dock, pull ...

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