Changelog Version 1.0.3.2 — Voxel Crusade Steam update #212885

Hey guys, I finally managed to get a new update going. The rotating of the AI took me forever, I was just not able to do it correctly and it took two...

Steam App
Voxel Crusade (1113240)
Event type
patch note
Published
18 June 2020 - 12:09:46 UTC
Source
steam_community_announcements
Hey guys, I finally managed to get a new update going. The rotating of the AI took me forever, I was just not able to do it correctly and it took two weeks to get it to work. I also have very little time at the moment, in my job we have a of work at the moment and I have to work a lot of overtime. After work I just don't have the concentration to work on the game at the moment so updates will come slow for now, sorry. There was an "big" update a few weeks ago where I didn't write a changelog just because I did not really change too much. It was mostly a performance improvement update. Just a question: Should the AI rebuild it's castle while being attacked? Mechanics: -The AI does now rotate it's city towards the players or spawners -There isa a new castle layout -> This will most likely not stay as the Ogre Slayers ...

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