- Steam App
- VertalStrike (4568780)
- Event type
- patch note
- Published
- 15 August 2026 - 13:41:15 UTC
- Source
- steam_community_announcements
The lobby has somewhere to be The menu scene contained a camera, the interface, and nothing else, so every screen was drawn on a flat grey slab. There is a room behind it now: an operator standing in the profile column, three lights, and embers drifting up through the dark. The surfaces the interface is made of went from blue-grey to neutral, and the warmth comes from the lighting instead - which is the difference between a game menu and an admin panel. The shop shows what you are buying The weapons catalogue was four columns of text - item, stats, price, status - which is a list of products rather than a shop. It is a grid of tiles now, each with the weapon's render, its class and damage, and a rarity that comes from what it costs. One thing worth saying plainly: FRAG, MOLOTOV and THUMPER were being sold under a picture of an assault rifle, because anything without its own render fell b...