- Event type
- patch note
- Published
- 2 June 2026 - 14:36:22 UTC
- Source
- steam_community_announcements
This one is different from the last few updates. Instead of stacking new systems on top, I went back and reworked the part of the game some of you said felt unfinished: the early hours and the minute-to-minute loop. A handful of reviews all pointed at the same thing from different angles, and they were right, so this update is about fixing that rather than piling more on. Before anything else, the reassurance: your saves are safe. They load straight in. If you already paid to unlock a vehicle under the old system, you lose nothing — those vehicles simply become buyable now, so existing players come out ahead, never behind. Nothing about your progress resets. Here is what was wrong, in the words of the people who flagged it. Unlocking a new vehicle meant paying twice, once to unlock the type and again to actually buy it, and routes piled a third money gate on top. Running a newer route ga...