Speed Glitch Update — Sakura and Crit: The Mock Game Steam update #220078

Hello, Sakura of Dd Games here! Okay so..... for the last few (Months, 3X) we've been trying to fix a glitch that puts the gameplay in hyperdrive...

Steam App
Sakura and Crit: The Mock Game (867590)
Event type
patch note
Published
30 November 2021 - 21:11:09 UTC
Source
steam_community_announcements
Hello, Sakura of Dd Games here! Okay so..... for the last few (Months, 3X) we've been trying to fix a glitch that puts the gameplay in hyperdrive. Basically, it plays waaaay fast. Not enough to make it unplayable, but it is definitely awkward. The weirdest thing is that even earlier builds of the game (like, even the first build without ANY updates from 3 years ago) still have this bug now when they definitely didn't have it due to this bug being fairly recent. We think it is an engine update that makes all versions of this older game conflicted. We've looked into it online and have found nothing so here was our solution: rebalance the game around it and make it a story feature. Again, this glitch doesn't make the game unplayable (as far as we know), so we've added new dialogue addressing it in-game and even let players in on a way to cheese the combat if its still too much: Hold down sp...

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