Checkpoint Additions, Fixes, and Rebalancing — Mercenary Operator: Wolves Steam update #227342

Content for the next campaign level and the Wolf HQ level is being worked on. In the meantime, this update adds a UI to the checkpoint system from the...

Steam App
Mercenary Operator: Wolves (1656740)
Event type
patch note
Published
17 January 2022 - 19:58:17 UTC
Source
steam_community_announcements
Content for the next campaign level and the Wolf HQ level is being worked on. In the meantime, this update adds a UI to the checkpoint system from the previous update so you know when you’ve actually reached checkpoints, and rebalances grenades and the accuracy of some of the guns. There’s also a few bugs that have been fixed with the checkpoints and in the story. Full Changelog Added Checkpoint UI, level checkpoints now display a notification and play a sound when reached Skip Time UI, which will appear in the Wolf HQ level Changed In-dialogue tutorial on how to use guns in the introduction campaign level was changed to a pop-up tutorial on the UI Grenades can be thrown farther (Linear drag decreased from 10 to 6, initial speed increased from 90 to 150) RGD-5 wounding range lowered from 100 to 75 Magazine in/out sound code changed to allow for multiple sounds to be specified for each. G...

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