Patch 1.0.4: Physics and Visual Update — Jumping Jax Steam update #23111

This patch we focused on 2 major features: a rework of the physics system all new visual design The old physics system was fragile, and the underlying...

Steam App
Jumping Jax (1315100)
Event type
patch note
Published
1 February 2021 - 02:11:44 UTC
Source
steam_community_announcements
This patch we focused on 2 major features: a rework of the physics system all new visual design The old physics system was fragile, and the underlying Unity code it used wasn't well documented for edge cases. So, the outcome is a more robust player controller that can handle stairs, ramps, and whatever level designers can throw at it (hopefully). The old visuals of Jumping Jax just weren't good enough for us (or you guys). We are in the process of recreating all of the levels in the game. This patch features the rework of Hop1 and Hop2. The state of the levels is their final pass solely for the layout. None of the new buildings or materials are quite ready yet, but we wanted to show you guys where we are headed. Now, for the rest of the patch notes! Level editor publishing. The button now greys out if you don't have the required prefabs. It also greys out while it is uploading to steam s...

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