v0.01.2459 - Feb 19, 2018 Patch Notes — In The Black Steam update #232317

Hey Mercenaries, We are excited to announce the first patch of the Alpha. We love all the feedback we have been getting and want to use it to make...

Steam App
In The Black (380110)
Event type
patch note
Published
20 February 2018 - 00:52:09 UTC
Source
steam_community_announcements
Hey Mercenaries, We are excited to announce the first patch of the Alpha. We love all the feedback we have been getting and want to use it to make chances that improve the game so that you guys all enjoy it as much as we do. We tackled just a few things in this patch while we look to improve and implement the rest of the core of the game. There are many more fixes and tweaks on their way, but at least you won't bounce off of solid objects when flying at high speeds. Cannot wait to see you all out there! Gameplay / Mechanics Impact Damage Impact and collision damage have been reworked; they should now properly take kinetic energy into consideration. Collisions when reversing should also be improved. Mass/ratio logic should be improved and minimum collision velocity to deal damage to vehicles has been raised to 10 m/s. Flip and Burn Updated logic for each ship's "flip and burn" maneuver, i...

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