New Year's Eve Update! — Strike Squadron: Caracará Steam update #232824

After listening to some of the feedback I got about the game, I decided to do a short update before 2016 is over: * There is an inconsistency issue with...

Steam App
Strike Squadron: Caracará (507340)
Event type
patch note
Published
31 December 2016 - 03:24:54 UTC
Source
steam_community_announcements
After listening to some of the feedback I got about the game, I decided to do a short update before 2016 is over: * There is an inconsistency issue with the Engine, in which some triggers fail to happen if the player died and restarted a mission. I changed how mission replay is handled to circunvent this issue. Players now shouldn't have trouble with ships not stopping where they were supposed! * I realized some players were complaining about inertia because they didn't know hitting the SpaceBar stops the ship, so I did a few improvements to the in-mission HUD and tutorial text. These two fixes should deal with the major issues brought up to me in this first couple of days of release, but will not be the last. Let me know if there is anything you feel should be improved, or bugs you may come across, as I'm investigating each one of them and building a list of how and when to deal with th...

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