- Event type
- patch note
- Published
- 17 July 2017 - 17:07:56 UTC
- Source
- steam_community_announcements
Hey I posted an update which will mostly fix bugs: - Cracks in the landscape reduced - Weapons bugs resolved - The memory footprint is reduced - Speed improvements - The algorithm which creates the rivers is updated (new world generator) - The placement of the animals is updated (they now spawn in specific regions) - We can now generate patches for the game faster. - Fade in / fade out of the plants on the landscape - "Allow Undead" switch is corrected Hmm, I seem to have introduced some rendering bug in the last days (it is a little bit too bright). I will try to find a solution and then post a new update next weekend.