- Event type
- patch note
- Published
- 10 May 2019 - 16:16:14 UTC
- Source
- steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34325804%2F6ce29158194d1b7d072ec9ef76106d3afef3536f.png Hey everyone! Yesterday's zombie changes were quite an overkill. Our goal is to find a good balance — a state of the game where playing as a human and as a zombie is both fun and challenging. The game is still very young, and we're working on finding that balance while adding new features to the game. Thank you for bearing with us! This hotfix should make the game challenging for the humans once again, and in the meantime we will be closely monitoring win rates and other statistics, as well as working on overhauling the Bomber. Here are the full patch notes: v..0.8.0.0.190510 - Mimic's explosion radius increased to 10 meters, critical hit radius— 5 meters - Yellow/red explosion indicator is now correctly displayed for humans - Added an interface indicator for the numbe...