Hotfix released - fixes the issue with "rotating soldiers" — Invasion Machine Steam update #238101

So, for a patch that was only supposed to improve the quality and make the gameplay smoother, the previous one didn't end up being much of a success...

Steam App
Invasion Machine (964650)
Event type
patch note
Published
26 March 2022 - 14:37:24 UTC
Source
steam_community_announcements
So, for a patch that was only supposed to improve the quality and make the gameplay smoother, the previous one didn't end up being much of a success. Because I changed so much in the pathfinding system under the hood, I didn't realize how many new problems it caused as a side-effect. I've just released a hotfix, addressing the issues I've been warned about since version 0.8 became active, and will continue releasing new ones (sooner, this time), if some other new bugs appear. The fixes include: 1. Units getting stuck next to houses This was caused by holes in the navigation mesh, next to some buildings. The units weren't stuck in the doors, but rather were trying to walk an impassable path, and were getting stuck. This unfortunately is sometimes happening on new navigation meshes, because there's a bunch of manual fixing required on them. 2. Units unable to walk into houses That was beca...

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