Patch Notes (1.1.19) — Going Medieval Steam update #2396508

Greetings, medievalists!The newest patch (1.1.19) is now live on all platforms on the main branch and the demo. Save your progress and restart your game...

Steam App
Going Medieval (1029780)
Event type
patch note
Published
14 August 2026 - 05:51:44 UTC
Source
steam_community_announcements
Greetings, medievalists!The newest patch (1.1.19) is now live on all platforms on the main branch and the demo. Save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.Quality Of Life ImprovementsAdded new symbols and background patterns to Heraldry.Tweaked which negative mood buff can trigger altered states, so it’s less frequent.Disabled warning sound on Annoyed effectors.Bugs and fixesFixed the issue that caused Settlers to turn rebellious on secondary maps.Fixed the issue that caused Settlers to turn rebellious while in a battle (raid, ambush, attack on bandit camp, etc)Fixed the issue that prevented settlers from interacting with animals if they were close to a wall.Fixed the issue that caused a merchant’s prisoners to be carried to bed when they fainted.Fixed the issue that mad...

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