4.727 (Beta) - Workshops hotfix — The Guild II Renaissance Steam update #2399438

Back again!We're finalising the work on the AI Labor logic for automatic production in workshops. It is a complex system, that was changed with the...

Steam App
The Guild II Renaissance (39680)
Event type
patch note
Published
13 August 2026 - 00:38:00 UTC
Source
steam_community_announcements
Back again!We're finalising the work on the AI Labor logic for automatic production in workshops. It is a complex system, that was changed with the recent introduction of Priorities- but we believe it is coming back even better as before and it should work much better.If you are using Reforged, please make sure to update your mod to reflect the bug fixes.GatheringFixed fishing boats struggling to gather fish. The boat now takes into account which products are switched on. If Fried Herring is disabled, herring is no longer treated as needed and the boat goes for salmon instead to let workers produce Smoked Salmon.Fixed gathering being cancelled the instant it was assigned once a To Keep value was met, which left workers flickering between "collect" and "cancel" every few seconds.ProductionFixed buildings struggling to acquire raw materials that were left on Auto in the To Buy list, especi...

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