4.721 (Beta) - Savefiles compatibility & Bugfixes — The Guild II Renaissance Steam update #2399441

Hello again!We've implemented some changes to make the following happen. Reforged has also been updated, so please SYNC your mods if you are a Reforged...

Steam App
The Guild II Renaissance (39680)
Event type
patch note
Published
10 August 2026 - 13:33:57 UTC
Source
steam_community_announcements
Hello again!We've implemented some changes to make the following happen. Reforged has also been updated, so please SYNC your mods if you are a Reforged user.Older Savefiles CompatibilityMade older savefiles load properly on 4.721. The game will now adapt to the newer systems that 4.72 brought, notedly the important modifications to make Lua States scripts able to be defined over a total of 64 ; as well as the compatibility for counting houses and the new interior scene.Farm Addons SpammingWe fixed an issue whereas the AIs would keep building farm addons such as wheat fields endlessly on the map. It will now stop doing so and will remain reasonable in how many of these its farms need.Misc ChangesImproved Pickpocket script from Localization bugfixes for character namesWhen the Alderman freezes trade with counting houses, it will be indicated in the new counting houses interface.We'll be ba...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.