Balancing and others — MultiMind Challengers Steam update #241141

--Balancing -Base reinforce increase: +25 -> +25 +0.5% //Added again after halving the percentage increase that was deleted due to the inflation...

Steam App
MultiMind Challengers (1484140)
Event type
patch note
Published
9 April 2021 - 23:33:38 UTC
Source
steam_community_announcements
--Balancing -Base reinforce increase: +25 -> +25 +0.5% //Added again after halving the percentage increase that was deleted due to the inflation problem. //As the character's level increased, it was determined that it was necessary to reduce the difficulty to some extent. -Pointed Bullet Launcher: muscular power per level -1, blindness tolerance per level +1 -Explosive bullet launcher: energy per level -1, immunity per level +1 //The launcher units Confronting to the infantry and helicopters are too powerful, reduce their main stats. - regeneration recovery: 20% + 10% of chemistry -> 25% + 15% of chemistry //I determined that the amount of regeneration recovery was less than the fatal penalty of stun. - weapon regeneration speed and repair speed increase: 50% -> 30% //I judged it was too high. We don't want the weapon destruction penalty to be completely eliminated. --Etc -Corrected an e...

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