- Steam App
- MultiMind Challengers (1484140)
- Event type
- patch note
- Published
- 15 March 2021 - 12:53:11 UTC
- Source
- steam_community_announcements
- Bug fixes -Fixed a bug where invincibility, passage, and stealth were maintained when the map was moved while using tunnel digging. --Changes -Unit basic movement speed changed: 3.5 -> 4 (approximately 41% increase) //At the beginning of the game, we decided that too slow movement speed could be frustrating. -Added a notification that he recovered when interacting with the blue flame. //I added it because there was no mention of the recovery function. -Menu name change: Battle Guide -> Guide // Corrected because it includes content other than the battle. -Toxic antibody change: Consumption: 12% of current chemistry -> 20% of maximum toxic molecule Infection time reduction: 0.5 x (chemistry) / (500 + chemistry) -> 1.5 x (chemistry) / (500 + chemistry) //We increased the consumption by 2 times to reduce the number of inputs, and we judged that the practicality was insufficient, so we inc...