- Event type
- patch note
- Published
- 21 May 2024 - 09:11:05 UTC
- Source
- steam_community_announcements
This patch contains major fighter and AI changes Major Fixes Fix for aircraft targeting overflow causing bullets not to impact fighters after a while Chin, Cheek, Ball, Left Waist and Right waist guns now fire and hit targets Minor Fixes Damage is more sensibly applied to physics components, damage to control surfaces will now effect control When an aircraft is hit with bullets, we mark is as damaged by bullets so that when/if it crashes into the ground we'll count it as shot down instead of 'accidental' Fix for UV crawling on terrain Binding a joystick axis no longer blocks keys Fix for time skip failing due to bombardier after bombing target Windows Icon Features Different enemy fighter squadrons now have tuneable skill levels. The skill level of enemy fighters at the moment random on Mission levels, but will steadily ramp up in 'Attack of the Axis' All B17 Gunners are now hitting with...