ADLENGINE 1.1.55.6 - RENDERING IMAGES TO THE SCREEN. — The Adliberum Engine (ADLENGINE) Steam update #2486144

All commands work with '' and %% special commands. SETUP: {image-name}.new; {image-name}.visible=1; {image-name}.x=260; {image-name}.y=600...

Steam App
The Adliberum Engine (ADLENGINE) (657180)
Event type
patch note
Published
2 November 2017 - 22:35:48 UTC
Source
steam_community_announcements
All commands work with '' and %% special commands. SETUP: {image-name}.new; {image-name}.visible=1; {image-name}.x=260; {image-name}.y=600; {image-name}.opacity=100; {image-name}.width=320; {image-name}.height=240; {image-name}.image=imagename; CUSTOM PARAMS {image-name}.paramname=value; DELETE {image-name}.delete; SAVE / LOAD {image-name}.save; {image-name}.load; {image-name}.export; LOCAL = RENDERED IN CURRENT ROOM. {image-name}.local; GLOBAL = RENDERED AS MAIN UI. {image-name}.global; EFFECTS - FLASH - {image-name}.flash; FADE IN: {image-name}.fadein; FADE OUT: {image-name}.fadeout; FADE IN/OUT {image-name}.fadeinout;

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