Technical update — Mines and Magic Steam update #257142

There were a plethora of little things fixed. But the most important change is replacement of Unity physics with my own custom physics. This brings two...

Steam App
Mines and Magic (884640)
Event type
patch note
Published
24 March 2023 - 21:56:10 UTC
Source
steam_community_announcements
There were a plethora of little things fixed. But the most important change is replacement of Unity physics with my own custom physics. This brings two important benefits: 1. There won't be any risk of breaking determinism due to Unity physics. So, network game will be more stable, with much less cases of desynchronization. 2. Now I can create a system that will make sure the game doesn't end in case of network related desynchronization, but would rather quietly pick up synchronized state from a few moments later, and fast forward to the current state maintaining synchronization this time. This will remove any desync case except when a player had completely disconnected. This system will be added with the next patch. This patch also includes a few small balance patches. For example, "freeze" and "weak arms" spells have become stronger.

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