Interplanetary Patch #7.1: Holiday Cheer for the AI — Interplanetary Steam update #261418

http://3.bp.blogspot.com/-OBWhT-48X6Q/VJQ0d0VnzHI/AAAAAAAAA4M/3BN7mlBG-5E/s1600/CID_Santa_english.png Happy holidays everyone! We're off on a short...

Steam App
Interplanetary (278910)
Event type
patch note
Published
19 December 2014 - 16:16:31 UTC
Source
steam_community_announcements
http://3.bp.blogspot.com/-OBWhT-48X6Q/VJQ0d0VnzHI/AAAAAAAAA4M/3BN7mlBG-5E/s1600/CID_Santa_english.png Happy holidays everyone! We're off on a short holiday break, so we thought to put out a little patch to tide you over until we get back to business. It's mostly bug fixes, but the major thing is that the AI should be acting much more human now. So long, insane aiming skills! I already linked this, but here's that tribute to the AI and its targeting prowess: https://imgur.com/a/PH3nN Interplanetary Version 0.7.5435_EAC_7.1 / 19.12.2014 Shot difficulty now affects AI accuracy, which has also been generally lowered Weapon damage to cities increased Player turn status markers re-implemented Victory screen bug fixes Event log performance issues fixed Action phase simulation accuracy increased (less zigzag movements for shots and the chance of appearing to go through the planets is minimized) ...

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