- Event type
- patch note
- Published
- 21 March 2017 - 04:53:32 UTC
- Source
- steam_community_announcements
Hello, We hope you're enjoying the multiplayer update! We've got a lot cooking right now, but didn't want to hold off too long on addressing some bugs that we have fixed, so we're releasing another patch tonight, and hope to follow up again shortly. Highlights: Added a cool-down for tutorial pop-ups so they aren't inadvertently skipped Added visual indicators when a vending machine is empty and when you have extracted all of its available contents Fixed a possible loss of control bug with the lift to Merv Tower Fixed a bug where the final boss could flip its body Fixed enemies spawning too close to players when they transition into a level Fixed issue where Tex could fall into water when fleeing Fixed Cliffhanger achievement not triggering Fixed excessive AI "back-off" Fixed some hidden objects still retaining physics properties even when invisible Fixed sound effect issues when multiple...