Human Factory Devlog 08/06/2021 — Human Factory Steam update #26242

Tuesday 1st: ... Switching back to Human Factory today. Got myself a little list from the last playthrough, some in game things I want to achieve for my...

Steam App
Human Factory (1160040)
Event type
patch note
Published
14 June 2021 - 07:26:30 UTC
Source
steam_community_announcements
Tuesday 1st: ... Switching back to Human Factory today. Got myself a little list from the last playthrough, some in game things I want to achieve for my base to optimize it, and then I think trying to finish the remaining content before working on graphics again. Human Factory: Now after several years of game development in Unity I think I know how to sort the animation in the best way. Tidied up the Human Animation graphs. This should deal with a problem where culled animations would not update because there was no connection between certain states. Made maximum mood the same as the Human's Quality. Was a bug where I think Humans were being summoned through the HumanGate multiple times if there was blockage. Just made it so they check the humanoutbox is empty before being summoned. Having trouble finding a good way to stop humans trying to target items in Cargo. Made Babies start with l...

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