Human Factory Devlog 25/11/2020 — Human Factory Steam update #26267

Monday 23rd: Started with some chores today. Had a very short career as a diy plumber. I was like 'If I can do factory games, I can figure out a sink'...

Steam App
Human Factory (1160040)
Event type
patch note
Published
16 December 2020 - 14:08:42 UTC
Source
steam_community_announcements
Monday 23rd: Started with some chores today. Had a very short career as a diy plumber. I was like 'If I can do factory games, I can figure out a sink'. Didn't figure it out, but made a minor improvement until Mario arrives. Added the Freezer, which Freezes Humans. Added the simple ice block graphic and animation for the frozen Humans. Also tidied up their code a bit and inserted the 'if frozen == false' bool before the things that would only happen while unfrozen. Definitely need to clean up the Human script to at least make it easier to navigate, so made a note of that. Next up is the Barber Station. This one is pretty complicated because I have to develop a whole system for Haircuts and I haven't thought about it much yet. Essentially players should be able to click on the machine and toggle a bunch of haircuts this machine can do. Then it will choose a random one that is possible from...

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