- Event type
- patch note
- Published
- 21 August 2026 - 16:22:08 UTC
- Source
- steam_community_announcements
Greetings Commanders, Another week, another set of hotfixes! We are releasing this build with a couple of minor tweaks to last set of balance adjustments plus several bugfixes and QoL improvements. Stay tuned for Dev Diary #3 very soon, we have some big announcements to make!Balance HotfixesLandLeveler splash_damage decreased from 300 to 250When damage was lowered we made a minor oversight and forgot to also scale down splash.AirIcarus rate_of_fire increased from 1 to 10 ammo_per_shot decreased from 900 to 450Icarus now will fire a short burst of 2 lightnings instead of 1, effectively doubling min and max damage.Pelican 'max_health' decreased from 125 to 120Pelicans are now 2 shot by Stingers. No other damage tresholds are changed.OrbitalHelios splash_damage decreased from 5000 to 500Significantly scaling down the crash collision damage so that a Helios can no longer guarantee a kill on ...