August 2026 Playtest — BioRogue Playtest Steam update #2648802

What’s new? Weapon Archetypes are GONE We heard you loud and clear - choosing a weapon archetype at the beginning of a run wasn’t engaging, the names...

Steam App
BioRogue Playtest (4739440)
Event type
patch note
Published
14 August 2026 - 19:56:34 UTC
Source
steam_community_announcements
What’s new? Weapon Archetypes are GONE We heard you loud and clear - choosing a weapon archetype at the beginning of a run wasn’t engaging, the names were confusing, and the differences between archetypes wasn’t impactful enough to merit that choice. Now, you’ll start with a blank slate weapon each run and see your play style evolve as you stack and combine mutagens! The archetypes aren’t totally gone though, you can now find them in your runs as a new set of strong mutagens, meaning you can now stack them together for crazy combinations! Enemy health scaling Enemies’ health now scales fairly dramatically throughout a run to accommodate the crazy scaling that comes as a result of our mutagen design. This is an early step in our attempt to balance the enemy scaling against the player scaling and we’re definitely open to more ideas on how we can do that! On top of building way more enemy d...

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