- Event type
- patch note
- Published
- 14 February 2021 - 20:46:23 UTC
- Source
- steam_community_announcements
Hello, this is Marcelo, and I would like to share some changes that I have been making to the game this past month. Balance changes The game original idea was to give freedom to player choose which way they wish to play without being made to feel obligated to use 2nd and 3rd generation to get to the end. However, the balance between generations, or their high-status gain, made this unusable, since it didn’t demand much to players in searching new abilities. As such, the follow changes were made: Classes Every class had their final value status reduced by a small amount. This will prevent players from reaching max status too quickly and will also influence how much status are gained per level. Some adjustments were made to the escalation of the 2nd and 3rd generations status in order for them to be slower and not as strong in the initial levels. Due to the fact that Demon Lord, Death Knig...