πŸ› οΈ ChangeLog – V0.1.552 β€” The Labyrinth Playtest Steam update #2698699

Release Date: August 15, 2026 STEALTH: Rebalanced the Stealth mechanic to make entering stealth more achievable at lower levels. Increased the chance of...

Steam App
The Labyrinth Playtest (4877440)
Event type
patch note
Published
16 August 2026 - 04:45:43 UTC
Source
steam_community_announcements
Release Date: August 15, 2026 STEALTH: Rebalanced the Stealth mechanic to make entering stealth more achievable at lower levels. Increased the chance of maintaining stealth, targeting roughly 60% reliability for an average level-one character and approaching 90% at level ten. Stealth reliability now improves with both the player’s Stealth stat and character level. Stealth maintenance checks continue to occur when entering a new room rather than continuously while moving. PLAYER MOVEMENT: Smoothed the transition between walking and sprinting. Player movement speed and locomotion animations now blend progressively instead of switching abruptly. Reduced the perceived delay when transitioning into a sprint. ENEMY COMBAT AND COLLISION: Fixed an issue where Minotaurs could continue moving into the player while attempting to reach their attack position. Enemy collision radius is now calculated ...

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