Fixes and Improvements — Oasis Mission: Colony Sim Steam update #27270

Water and oil sources are no longer divided into deep and shallow types This was confusing for many players. At the same time, in future patches, I plan...

Steam App
Oasis Mission: Colony Sim (2658640)
Event type
patch note
Published
19 January 2025 - 10:54:07 UTC
Source
steam_community_announcements
Water and oil sources are no longer divided into deep and shallow types This was confusing for many players. At the same time, in future patches, I plan to add a new underground resource, which will bring more variety to the economy. Additionally, a cap on maximum extraction per area will be introduced to encourage the construction of new extraction camps in 0.9.8. Fixes Fixed points in Research Goals. Fixed resource purchasing when the balance is negative. Fixed an issue where the first trade ship would not arrive. Fixed a bug with empty engineer slots being displayed. Added scrolling to the routes and trade routes menu. Fixed misaligned text in the building menu header. Other minor fixes.

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