Small Patch (V0.66a) — Civitas Nova Steam update #276184

Hello everybody, as announced another small patch here. We are planning 1-2 more of these small patches before we start again with new features. Have...

Steam App
Civitas Nova (1086250)
Event type
patch note
Published
27 May 2020 - 12:40:15 UTC
Source
steam_community_announcements
Hello everybody, as announced another small patch here. We are planning 1-2 more of these small patches before we start again with new features. Have fun playing! Patchnotes: - Switch to Unity 2019.3 and make the necessary adjustments. - Further optimizations of the terrain graphics (city / nature). - City borders could be in the air. - Update and adjustments to pathfinding for better performance. - Flag shader changed. - Some buildings did not change the sub-floor during construction. - Method added, which should prevent gaps in the terrain at its borders. - Animation for residents changed. - The daily speed is no longer tied to the frame rate. This should generally make the game run faster and more evenly each day. - Fixed a bug that prevented fights and brought the game to a hold. - A bug prevented the city wall from being upgraded for players and AI. - Small bug fixes.

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