- Event type
- patch note
- Published
- 8 October 2016 - 12:28:14 UTC
- Source
- steam_community_announcements
(This patch also brings the changes from 1.2.220 to Mac and Linux!) FIXES Fixed a regression from the previous patch that could cause some of the music in the game to not play. (Thanks Steam user unwaveringresolve!) Player can no longer get stuck in vines left over after the Gryvana boss fight. An invisible wall can no longer stay active after the Goliath boss fight. Fixed an issue that could allow the player to move around during cutscenes. Player can no longer get stuck while getting knocked back through the air. Several bottomless pits and transitions in the Factorum have been fixed so the player is always reset correctly after falling/walking into them. Meretian Soldiers can no longer be used to jam pressure plates down and skip puzzles. ;) Addressed stability issues with the sliding block waterfall puzzle in the Final Climb. Many other smaller fixes! IMPROVEMENTS The Load Saved Game...