- Steam App
- Myriad Mayhem (2476730)
- Event type
- patch note
- Published
- 16 August 2023 - 13:03:21 UTC
- Source
- steam_community_announcements
So here comes a bigger patch, I wasn't prepared the game would be so easy. Both with the characters leveling speed and strength. So had to tone them down, The main reason is for the allies which are arriving soon. Otherwise will the first enemies and allies at start become trash-mobs really fast, which isn't an approach I'm after. Game mechanics Added a barely visible ring to show pickup-radius for the player. Allies Castle regenerate hp slowly The level-up window will now show your current level at top left corner XP orbs was hard to see behind tree's, so changed they use same Silhouette shader as enemies (red behind stuff), which is a bit logic, as the xp is dropped by them. Changed friendly silhouettes are yellow instead of cyan (was hard to see behind tree's) Balancing Balanced the whole game, so the player won't grow in strength so fast as before. Decreased hp regen a lot, as it was...