Patch 1.0.9.1 (bugfixes & more) — Apocalypse Hotel - The Post-Apocalyptic Hotel Simulator! Steam update #277970

* Fixed an infinite loop bug with one of the maze difficulties. * Gun oil is now 60% easier to find. * Increased the chance of some low level zombies...

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Apocalypse Hotel - The Post-Apocalyptic Hotel Simulator! (423700)
Event type
patch note
Published
11 February 2016 - 21:11:40 UTC
Source
steam_community_announcements
* Fixed an infinite loop bug with one of the maze difficulties. * Gun oil is now 60% easier to find. * Increased the chance of some low level zombies giving higher fuel payouts. * Increased the chance of some high level zombies giving lower fuel payouts. * Fixed a small chance of crashing when entering an enemy space ship. * Streamlined code for random generation. * Increased grenade range to 7 from 6. * Fixed an error where companions sometimes disappear. * Repaired some code causing stutter on XP machines. * Companions are now slightly more resilient. * Fixed an error where 'blood rain' would sometimes occur inside the hospital. * Hospitals are slightly less challenging. High level Z's are less likely to spawn. * Increased the rewards for having mechanics and scavengers.

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