- Event type
- patch note
- Published
- 26 May 2021 - 21:59:15 UTC
- Source
- steam_community_announcements
- Source code optimization to further reduce possible crash causes on some PC configurations. - All human NPCs now have an indicator of their blood level. This makes it possible to identify whether the currently addressed NPC has already been "bitten". - The quest log is now quickly accessible via the "L" key, the world map via the "M" key (or Start & Select on the Joypad) - Balancing adjustments: all enemies have a slightly reduced armor and the player characters have an increased hit chance to make the game feel more balanced between attacks and spells - The treasure chamber under the store in Hadrin is now accessible as planned - In the quest "Seed of Evil" there is now a way into the cellar without having to be "evil" - In the quest "Snail Dilemma" the transformation of the snail now has consequences on the quest progress - EXP doubled for absorbing the hidden ghosts - Summons can no...