- Steam App
- A House of Many Doors (437250)
- Event type
- patch note
- Published
- 5 February 2017 - 21:19:22 UTC
- Source
- steam_community_announcements
Hello, all. This build should fix the issue causing file deletion on non-C: drives. If you're at all interested in the technical issues behind it all, read on: I'm currently working with a more experienced dev who's kindly agreed to help out. He thinks he's found the root cause. The problem seems to be a bug with Game Maker: Studio. Apparently GMS is assigning to a pointer a temporary string that gets rewritten and deleted, so when the game exits, it points to an empty string. The engine is trying to remove temporary files, but since it feeds an empty string to find files, it actually ends up trying to remove every file it can find. We've found a solution: Reverting to an older version of Game Maker where the bug doesn't exist. Hopefully this will fix the issue, though I still advise caution until we're 100% sure. Other miscellaneous bugfixes included in this patch: - Fixed map error whe...