- Steam App
- A House of Many Doors (437250)
- Event type
- patch note
- Published
- 4 February 2017 - 21:02:20 UTC
- Source
- steam_community_announcements
Good news for the small but understandably frustrated group of players who've been experiencing issues with the game crashing at the end of combat encounters. I think, unless I'm missing something, that I've managed to fix the problem. This update fixes that issue, along with some other smaller fixes. - The big one: Fixed (I think) lighting engine bug that had been causing CTDs for some players with Intel graphics cards. Let me know if this works. - Fixed blank-dialogue bug in Genevieve story. - Fixed incorrect shop item display in Grossfathom. - Fixed CTD when inviting Char to lodgings. - Restored the ability to sell drugs on the black market. - Fixed a spoilery bug with late-game content. - Fixed very infrequent CTD when loading map. Assuming this fix is satisfactory, my next priority will be to optimize the map. The update that improves map performance should come tomorrow. Thanks for...