1.0 Launch update — Everpath Steam update #2819

HI everyone! Bid update today, lot of content, and out of Early Access! So first of all I want to thank everyone who supported Everpath during EA and...

Steam App
Everpath (1004560)
Event type
patch note
Published
22 May 2019 - 20:29:16 UTC
Source
steam_community_announcements
HI everyone! Bid update today, lot of content, and out of Early Access! So first of all I want to thank everyone who supported Everpath during EA and specially for your feedback it was incredible helpful to the development process. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34189938%2Fae514d6965b339d67b596700cf75901fc8ece7dc.png Major Updates Save system Player progress is now saved on every new floor, but death is still permanent, death will delete the current saved progress. I'm sorry this wasn't implemented earlier. Siege Sorcerer The sorcerer is now fully available for play, its a ranged character and although it prioritizes moving away from enemies it has decent close damage. The main difference with the Scout is that Sorcerer spells have synergy between them, allowing to empower to maximize damage. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fc...

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