Weekly Changelog: v0.8.22 — Sinking Eternity Steam update #283736

Hey everyone! I hope you're doing great!Last week I talked a bit about what I worked on during the first year of development. This week, let's move on...

Steam App
Sinking Eternity (3715810)
Event type
patch note
Published
16 July 2026 - 04:27:01 UTC
Source
steam_community_announcements
Hey everyone! I hope you're doing great!Last week I talked a bit about what I worked on during the first year of development. This week, let's move on to year 2 (of 3).If the first year was mostly about building the game's foundation, the second year was when Sinking Eternity really gained its identity and started to become an actual game.Expanding the World-One of the biggest milestones was building several biomes and the first major cave systems. I started creating the mid-depth areas, the extreme depths, and many of the underwater ambience and lighting effects that give each area its own atmosphere.Story & Exploration-The story evolved a lot during that second year. This is when many of the major story ideas came together, including the opening cryopod sequence, the overall timeline spanning tens of thousands of years, the first major story arc, and the implementation of one of the bi...

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