Weekly Changelog: v0.8.20 — Sinking Eternity Steam update #283738

Hey everyone, I hope you're doing great!This weekly update happens right in the middle of the Steam Summer Sale, so I'm not sure how many people will...

Steam App
Sinking Eternity (3715810)
Event type
patch note
Published
2 July 2026 - 05:04:46 UTC
Source
steam_community_announcements
Hey everyone, I hope you're doing great!This weekly update happens right in the middle of the Steam Summer Sale, so I'm not sure how many people will see it haha :)For this week's update, I thought it could be fun to talk a bit about some of the hardest things I've had to build since I started working on Sinking Eternity about three years ago.World DesignDesigning the world required much more planning than I originally expected.One of my main goals was to make the ocean feel vast and mysterious. When the player stands on the starting islands, there are very few things visible above the surface. I wanted the world to feel like it stretches endlessly in every direction.The challenge with an underwater game is that players need to feel free to explore, without however having to search every single patch of sand to find an important cave or story location.To solve this, I ended up relying on...

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