- Steam App
- Magicka (42910)
- Event type
- patch note
- Published
- 24 February 2011 - 16:36:00 UTC
- Source
- steam_updates
Fixed issues/bugs * Fixed initial collisionskin transformation of animated level parts. * Improved capsule-static mesh collision. (Reduces risk of characters falling through collision); * Fixed a crash when spawning too many greasefields or tornados in a network game. * Fixed a network bug where multiple damage types in a single damage message was read incorrectly. * Fixed a network bug where if a character had more than one status effect other clients would read it incorrectly. * Fixed kills with beam-spells for characters without gibs. * Fixed vortex synchronization over network. * Made some optimizations to the network messages. * Made some optimizations to the physics library. * Corrected some magicks cast animations. * Fixed Kahn’s bloodtype (black now instead of regular). * Fixed a bug where some effects would turn invisible when spawned in certain angles. * Fixed a thread iss...