Small Update 0.60i: Game Mechanic Adjustments & New Features — Era of Combat: Boxing Steam update #302803

- Less haptic feedback when hitting a block/guard than making full contact with a punch - Oculus controller haptic adjustment - Counter windows: If you...

Steam App
Era of Combat: Boxing (1687100)
Event type
patch note
Published
5 July 2022 - 18:28:40 UTC
Source
steam_community_announcements
- Less haptic feedback when hitting a block/guard than making full contact with a punch - Oculus controller haptic adjustment - Counter windows: If you have just blocked an incoming strike you have half a second to effectively counter with your own blow for a multiplier on your damage - Damage penalties: When you take a hit, there is a short duration of time (dictated by the strength and precision of the hit taken) where your punches will be affected by a damage penalty (also based on the strength and precision of the hit you took). - There is now always a slight chance that you can be knocked down by a strong and precise hit (regardless of your health or dizzy state) - It is more difficult to make someone dizzy now (the threshold is higher), which should result in less time spent in grey-vision

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