- Event type
- patch note
- Published
- 12 November 2025 - 14:08:48 UTC
- Source
- steam_community_announcements
- The optional difficulty settings have been removed and have become features of the different difficulty modes when starting a game.- On easy and normal difficulty, the player will not receive instakill due to a critical attack.- On easy difficulty, there will be no knockback when taking damage of enemies.- Adeptis bosses' desperation attacks will only be executed in hard mode.- Translation into Brazilian Portuguese has been completed.- Minor changes to desperation attacks.